> For the complete documentation index, see [llms.txt](https://doc.hivereward.co.uk/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.hivereward.co.uk/faq-limitless-mining.md).

# FAQ - LIMITLESS Mining

Everything you need to know about LIMITLESS

## Basic FAQs

<details>

<summary>What is the point of the game?</summary>

The point is to **build a universal game that is friendly with other games** and enable NFTs from other games to be compatible with this game, creating a **universal Hive game ecosystem**.

**Our Vision:**

* **Cross-game compatibility** - Use NFTs from different Hive games in LIMITLESS Mining
* **Universal gaming ecosystem** - Bridge multiple games together
* **Many features will be released** - Continuous development and improvements
* **Benefit users and projects** - All features are designed to help the community
* **No greedy dev** - This project is built for the players and the Hive ecosystem

We're creating something bigger than just one game - we're building a connected gaming universe on Hive!

</details>

<details>

<summary>How do I start playing?</summary>

Getting started is easy:

{% stepper %}
{% step %}

### Login with Hive Keychain

Connect your Hive account.
{% endstep %}

{% step %}

### Get your first NFT

You'll need LIMITLESS tokens or STARBITS to buy packs.
{% endstep %}

{% step %}

### Equip your NFT

Go to Mining Slots and equip your NFT.
{% endstep %}

{% step %}

### Start Mining

Click "Start Mining" and watch your earnings grow!
{% endstep %}
{% endstepper %}

You'll need at least one mining slot (unlocked by default) and one NFT to begin.

</details>

<details>

<summary>What tokens are used in the game?</summary>

The game uses **four tokens** that you can earn, spend, and withdraw:

* **LIMITLESS** — The primary token. Earned from mining, used for packs, repairs, skill upgrades, and slot purchases.
* **STARBITS** — Earned from mining (eligible NFTs only). Used for packs, repairs, skill upgrades, and slot purchases.
* **SWAP.HIVE** — Earned from mining (eligible NFTs only). Can be withdrawn as HIVE.
* **HASHSCORE** — Earned from mining (eligible NFTs only). Used within the game ecosystem.

Each token has its own **reward pool** and **pack eligibility rules** — not all NFTs earn all tokens. Your mining tab shows which tokens your equipped NFTs can earn.

You can view live pool health for all tokens on the **Economy tab**.

</details>

<details>

<summary>Why did my mining stop?</summary>

Mining will **stop automatically** when any equipped NFT's durability reaches 0.

**How Durability Works:**

* Each NFT has a durability value that **decreases by 1 per minute** while mining
* When **any** equipped NFT's durability reaches 0, that NFT is considered **broken**
* Mining will **stop automatically** when any equipped NFT is broken

**Drought System:**

If a reward pool drops to **critical** level, that specific currency will **stop mining** while the pool is depleted. You'll see a banner on the mining tab showing which currencies are stopped. The other currencies continue to mine normally, and you receive a **LIMITLESS boost** as compensation. Check the **Economy tab** for live pool health.

**To resume mining after a break:**

{% stepper %}
{% step %}

### Go to the Repair Tools page

{% endstep %}

{% step %}

### Repair your broken NFT(s)

Use LIMITLESS or STARBITS tokens.
{% endstep %}

{% step %}

### Return to Mining Slots

Start mining again.
{% endstep %}
{% endstepper %}

Keep an eye on your NFTs' durability bars to avoid unexpected mining interruptions!

</details>

<details>

<summary>What is the Drought Protection System?</summary>

The **Drought Protection System** is an automated safety feature I built to monitor the health of the external reward pools (**STARBITS**, **HASHSCORE**, and **SWAP.HIVE**) in real time. It acts as an economic circuit breaker to protect pool balances from draining entirely, ensuring **100% withdrawal solvency** and eliminating failed withdrawals.

</details>

<details>

<summary>How are pools protected?</summary>

The system uses a preemptive backend ledger that calculates the **Available-to-Mine** balance by subtracting all unwithdrawn user earnings from the actual Hive-Engine wallet balance. If a pool reaches a **critical threshold**, payouts for that specific token are automatically halted, keeping your earned tokens safely reserved while protecting the treasury.

</details>

<details>

<summary>What happens during a Drought?</summary>

When a pool enters a critical drought:

* **Payouts Pause** — The affected token stops mining temporarily to protect the pool balance.
* **Yield Boost** — NFTs affected by the drought automatically pivot to mining LIMITLESS at a boosted rate (up to a **1.5x** multiplier).
* **Fair Compensation** — You are actively rewarded with increased native token yields while the secondary pool recovers.

</details>

<details>

<summary>How do droughts resolve?</summary>

Droughts are self-resolving, player-driven economic events. Because the temporary **1.5x LIMITLESS boost** makes mining profitable, demand for secondary tools increases. When players spend tokens (such as **STARBITS**) to buy or repair those tools, **100%** of those tokens flow directly back into the reward pool, quickly replenishing it until it crosses the safety threshold and mining for the secondary token becomes active again.

</details>

<details>

<summary>What are Community Pools?</summary>

Community Pools are the **reward pools** that fund STARBITS, SWAP.HIVE, and HASHSCORE mining payouts.

**How pools are funded:**

* **Repairs** — STARBITS spent on repairs go back into the STARBITS pool
* **Skill upgrades** — STARBITS spent on skill tree go back into the pool
* **Pack purchases** — Tokens spent on packs go into their respective pools

**How pools are drained:**

* Mining rewards paid out to all miners
* Approved withdrawals

The **Economy tab** shows the true available-to-mine balance for each pool, fetched live from Hive-Engine. This is the actual amount remaining: `hiverewardminer balance − owed to miners`.

</details>

<details>

<summary>How do I see my mining rates?</summary>

On the **Mining tab**, rate cards show your earnings per minute for each token:

* **LIMITLESS** — Base rate (boosted when drought is active)
* **STARBITS** — Only shows if your NFTs are eligible
* **SWAP.HIVE** — Only shows if your NFTs are eligible
* **HASHSCORE** — Only shows if your NFTs are eligible

Each card also shows your **total earned** for the current session. If a currency is stopped due to drought, its card disappears. The LIMITLESS card shows a boost multiplier when drought is active.

</details>

## Deposits & Withdrawals

<details>

<summary>How long do deposits and withdrawals take?</summary>

All deposits and withdrawals are processed **within 15 minutes**.

In most cases, transactions are completed much faster, but please allow up to 15 minutes for processing.

**If you experience any issues:**

* Check your transaction history on the Deposits/Withdrawals page
* Verify your Hive wallet for incoming transactions
* Contact support on [Discord](https://discord.gg/A2wMtC6shW) for immediate assistance

I monitor all transactions and will help resolve any issues quickly.

</details>

## Pack Opening

<details>

<summary>How do I buy and open packs?</summary>

{% hint style="warning" %}
**Important:** All funds for purchasing packs must be in your **Hive-Engine wallet**.
{% endhint %}

To buy and open packs:

{% stepper %}
{% step %}

### Ensure you have LIMITLESS or STARBITS tokens

Have tokens in your Hive-Engine wallet.
{% endstep %}

{% step %}

### Navigate to the Pack Opening page

{% endstep %}

{% step %}

### Select the pack

Select the pack you want to purchase.
{% endstep %}

{% step %}

### Complete the transaction

Complete the transaction through Hive Keychain.
{% endstep %}

{% step %}

### Open your pack

Open your pack to reveal your NFTs!
{% endstep %}
{% endstepper %}

If your funds are in the game, you'll need to withdraw them to your Hive-Engine wallet first before purchasing packs.

</details>

## Marketplace

<details>

<summary>How do I buy NFTs from the marketplace?</summary>

{% hint style="warning" %}
**Important:** All funds for purchasing NFTs must be in your **Hive-Engine wallet**.
{% endhint %}

To buy NFTs from the marketplace:

{% stepper %}
{% step %}

### Ensure you have LIMITLESS or STARBITS tokens

Have tokens in your Hive-Engine wallet.
{% endstep %}

{% step %}

### Browse the Marketplace

Find the NFT you want.
{% endstep %}

{% step %}

### View NFT details

Click on the NFT to view details.
{% endstep %}

{% step %}

### Buy the NFT

Click "Buy" and confirm the transaction through Hive Keychain.
{% endstep %}

{% step %}

### Check your collection

The NFT will be added to your collection immediately.
{% endstep %}
{% endstepper %}

If your funds are in the game, you'll need to withdraw them to your Hive-Engine wallet first before making marketplace purchases.

</details>

<details>

<summary>How do I sell NFTs on the marketplace?</summary>

To list an NFT for sale:

{% stepper %}
{% step %}

### Go to your Collection page

{% endstep %}

{% step %}

### Select the NFT

Select the NFT you want to sell.
{% endstep %}

{% step %}

### List the NFT

Click "List for Sale".
{% endstep %}

{% step %}

### Set your price

Set your price in LIMITLESS or STARBITS.
{% endstep %}

{% step %}

### Confirm the listing

Confirm the listing through Hive Keychain.
{% endstep %}
{% endstepper %}

Your NFT will appear on the marketplace immediately. When it sells, the funds will be available in your game balance.

</details>

## Disclaimer

<details>

<summary>Is this an investment game?</summary>

**No, this is not an investment game.**

LIMITLESS Mining should be treated as a **fun gaming experience**. While the game is designed to reward users and provides opportunities to earn tokens, it is primarily for entertainment purposes.

**Important Disclaimer:**

* This game is not a financial investment or investment opportunity
* Token values can fluctuate and are not guaranteed
* Play responsibly and only invest what you can afford to lose
* **I am not responsible for any loss or damages incurred while playing this game**

Enjoy the game, have fun mining, and treat any earnings as a bonus to your gaming experience!

</details>

<details>

<summary>Can anything change during beta?</summary>

**Yes. Anything can change during beta.**

We may adjust or change features, game mechanics, reward rates, pricing, pack contents, requirements, and rules at any time while we balance the ecosystem and fix issues.

Please play with the understanding that the game is still evolving and may change without notice.

</details>

<details>

<summary>Can I have multiple accounts?</summary>

**No, users can only have one account per user.**

{% hint style="danger" %}
**Important Warning:**

Anyone caught using multiple accounts or trying to **exploit the offerwall or shortlinks** will face serious consequences:

* **Permanently banned from offerwall and shortlink features**
* **Account suspension or permanent ban from the entire site**
* **Banned from all mining activities**
* **All linked accounts will be permanently suspended**
* **All rewards and balances will be forfeited**
  {% endhint %}

**I have advanced systems in place to detect:**

* Multiple account usage from the same user
* Fraudulent activity and exploitation attempts
* Offerwall and shortlink abuse

Play fair and respect the game's integrity. One account per user - no exceptions.

</details>

<details>

<summary>What will the funds be used for?</summary>

**Dev Earnings:** The developer earns **10%** of in-game purchase totals. This is used to keep building, improving, and maintaining the game.

This comes from purchases such as **packs**, **daily shop (coming soon)**, **mining slots**, **repairs**, and **merges**. Dev earnings are taken in the same currency used for the purchase (LIMITLESS, STARBITS, SWAP.HIVE, HASHSCORE).

All funds generated by the game are reinvested back into the ecosystem to benefit the community:

* **Fund Development** - Continuous improvement and new features for the game
* **Buy Back Tokens** - Support token value and market stability
* **Reward Pools** - Increase rewards for all players
* **Loyal Users** - Special rewards and bonuses for dedicated players

Every transaction helps grow and improve the game for everyone. Your participation directly contributes to the ecosystem's health and longevity.

</details>

<details>

<summary>How much does the dev earn and where does it come from?</summary>

The dev earns **10%** of total in-game purchases.

This comes from the main spending areas inside the game:

* **Packs** (including different payment currencies)
* **Daily shop purchases (coming soon)**
* **Mining slot purchases**
* **Repair costs**
* **Merge costs**

This helps fund development, servers, maintenance, and new features.

</details>

<details>

<summary>Who are the team?</summary>

**I'm just a solo dev** building this project with passion and dedication for the Hive gaming community.

However, this isn't just my project - it's **our project**!

**The community has a lot of say in what they'd like to see:**

* Your feedback shapes the roadmap and features
* Community suggestions are taken seriously and often implemented
* Join our Discord to voice your ideas and vote on new features
* This is a community-driven game, built for players by a player

Together, we're building something special. Your input matters!

</details>

## Cross-Game Integration

<details>

<summary>Can I use NFTs or tokens from other games?</summary>

**Yes! LIMITLESS Mining supports cross-game integration with Rising Star!**

**Current Integration:**

* **STARBITS Token** - Use your STARBITS to purchase LIMITLESS NFT packs directly in-game
* Bridge your Rising Star earnings into LIMITLESS Mining
* Earn STARBITS while mining in LIMITLESS

**Coming Very Soon:**

* **Rising Star People Cards (Managers)** - Use your Rising Star people cards as managers to oversee and optimize your mining equipment operations
* Managers will provide bonuses and help maximize your mining efficiency
* More cross-game features and synergies are in development

This is just the beginning of our cross-game ecosystem! We're creating new ways for you to leverage your Rising Star assets in LIMITLESS Mining.

</details>

<details>

<summary>Will prices change?</summary>

**Yes, prices will change - especially during the beta phase.**

**Beta Phase Adjustments:**

* Prices are manually adjusted to optimize the ecosystem
* We monitor gameplay data and community feedback to balance the economy
* Changes ensure fair rewards and sustainable growth
* Your feedback during beta helps shape the final pricing model

**Future Automation:**

* Post-beta, pricing will become **automated and dynamic**
* Prices will automatically adjust based on multiple factors including:
  * Token supply and demand
  * Mining activity and reward pools
  * Market conditions and player population
* The system will self-balance to maintain a healthy, sustainable economy

These adjustments are designed to create the best possible gaming experience and ensure long-term ecosystem health.

</details>

## Getting Started

<details>

<summary>What is a Land Expedition?</summary>

A Land Expedition is a mining run on a plot of land in the expedition grid. You select a plot, pick a **tool NFT** to deploy, and the expedition runs for a set duration. When time is up, you return to claim your rewards — including tokens and potentially an **NFT drop**.

Each expedition consumes **durability** from your tool. The higher your tool's **speed** and **luck** stats, the more you earn and the better your NFT chances.

</details>

## Biomes & Plot Variants

<details>

<summary>What are the different Biomes and their special bonuses?</summary>

The grid has **four biomes**, each with a unique affinity bonus that activates based on your tool's stats:

| Biome   | Affinity Bonus                | Requirement    | What it means for you                                                                                                         |
| ------- | ----------------------------- | -------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| Crystal | NFT chance +15%               | Tool luck ≥ 5  | Equip your highest-luck tools here to maximize NFT drop odds.                                                                 |
| Ember   | Token rewards +20%            | Tool speed ≥ 5 | Use your fastest tools here to boost your HRT, STARBITS, and HASH earnings.                                                   |
| Aqua    | 50% chance to save durability | Always active  | No stat check — every expedition in Aqua has a 50% chance to consume *zero* durability. Great for preserving expensive tools. |
| Void    | All rewards +30%              | Always active  | High risk, high reward. Void works on all tools regardless of stats, boosting both tokens *and* NFT chance by 30%.            |

**Tip:** A biome affinity is marked by a special label next to the biome name in the plot details panel. Always check which biome a plot belongs to before deploying!

</details>

<details>

<summary>What are Plot Variants (Rich / Unstable)?</summary>

Some plots are special variants with boosted rewards:

* **Rich** — A golden plot with a guaranteed **2× multiplier** on all token and NFT rewards. Marked with a gold badge and border. A safe bet for high returns.
* **Unstable** — A volatile plot with a **random 1.25×–5× multiplier** rolled at expedition start. Visually distinct with a pulsing purple aura. High risk, high reward — you might hit 5× or only get 1.25×!

Both variants stack with biome affinity bonuses and adjacency bonuses for truly massive payouts.

**Tip:** Look for gold or purple badges on grid tiles to spot variant plots at a glance.

</details>

## Rewards & Multipliers

<details>

<summary>What is the Adjacency Bonus?</summary>

The **Adjacency Bonus** rewards you for running multiple expeditions on the **same biome** within the same **adjacency zone**. For *each* other active expedition on the same biome in that zone, your rewards get a **+5% boost**.

This bonus applies to **both token and NFT rewards**, and it stacks additively per adjacent expedition:

`Adjacency Multiplier = 1.0 + (number of same-biome zone neighbours × 0.05)`

| Same-biome neighbours | Adjacency Multiplier | Example                                               |
| --------------------- | -------------------- | ----------------------------------------------------- |
| 0                     | 1.00× (no bonus)     | Running solo — no neighbours                          |
| 1                     | 1.05× (+5%)          | One other expedition on the same biome + zone         |
| 2                     | 1.10× (+10%)         | Three Crystal expeditions all in a **LIMITLESS** zone |
| 3                     | 1.15× (+15%)         | Four Ember expeditions all in a **STARBITS** zone     |
| 4                     | 1.20× (+20%)         | Five Void expeditions all in a **SWAP.HIVE** zone     |

The bonus is **bidirectional** — every expedition in the cluster benefits from every other. It is calculated at **claim time** based on which expeditions are still active, so the bonus can decrease if neighbours finish early.

**Tip:** Each zone is marked by a **colored currency badge** on plot tiles and in the plot details panel. Concentrate your expeditions on multiple plots that share **both** the same biome **and** the same zone for the biggest combined multiplier!

</details>

<details>

<summary>What are Currency Zones?</summary>

Each plot belongs to a **Currency Zone** — **LIMITLESS**, **STARBITS**, **HASHSCORE**, or **SWAP.HIVE** — visible as a colored badge on the tile. Every plot always mines **LIMITLESS** plus one zone-specific currency — LIMITLESS zones also earn LIMITLESSX, STARBITS zones earn STARBITS, SWAP.HIVE zones earn SWAP.HIVE, and HASHSCORE zones earn HASHSCORE. Non-matching currencies are zeroed out at claim time.

**Tip:** Check the **zone badge** in plot details and on the grid legend to see which currency a plot mines before deploying. Concentrating expeditions in zones that match your preferred currency is key to an efficient strategy!

</details>

<details>

<summary>How do all the multipliers stack?</summary>

All bonuses **multiply together** for huge potential earnings:

`Token Multiplier = Biome Affinity × Plot Variant × Adjacency Bonus`\
`NFT Multiplier = Biome Affinity × Plot Variant × Adjacency Bonus`

Example: An Ember plot (affinity +20%) with Rich variant (×2) and 3 adjacent same-biome expeditions (+10%) gives:

`1.20 × 2.0 × 1.10 = **2.64×** total token multiplier!`

</details>

<details>

<summary>How do NFT Rewards work?</summary>

Each plot has a **pool of possible NFT rewards** — a set of NFT templates that *can* drop from that plot. The pool varies by plot tier and biome.

When you claim an expedition, the game checks your **NFT probability** — a percentage chance displayed in the expedition details. If you succeed, a random NFT from the plot's reward pool is minted and sent to your inventory.

* **Base NFT chance** is determined by the plot tier and biome.
* **Tool luck** increases your NFT drop chance — each point of luck gives a percentage bonus to the base rate.
* **Biome affinity** (Crystal +15%), **plot variant** (×2), and **adjacency bonuses** all further boost NFT probability.

You can view the possible NFT rewards for any plot by selecting it on the grid — the reward pool is shown in the plot details panel.

</details>

## Tools, Fighters & Managers

<details>

<summary>How do Tools and Durability work?</summary>

You need a **Tool NFT** to start an expedition. Each tool has:

* **Speed** — Determines how many tokens you earn per minute. Higher speed = more tokens.
* **Luck** — Determines your chance of getting an NFT drop. Higher luck = better odds.
* **Durability** — Each expedition consumes durability equal to the plot's **durability requirement**. If your tool doesn't have enough durability, you can't deploy it.

When you start an expedition, the game **snapshots** your tool's current speed and luck stats, so changing equipment mid-expedition doesn't affect a run in progress.

**Tip:** In the **Aqua biome**, durability has a 50% chance to be preserved — making it the best place to deploy high-value tools you want to last longer.

</details>

<details>

<summary>What are Fighters and how do they boost expeditions?</summary>

**Fighters** are optional NFT companions that you can assign to an expedition alongside your tool. They provide **bonus percentages** to your tool's mining speed and luck based on their stats. If you don't assign a fighter, you can still start an expedition — they are purely a power-up.

Each fighter has three core stats that contribute to expedition bonuses:

| Fighter Stat | Contributes To        | Formula                   |
| ------------ | --------------------- | ------------------------- |
| **Attack**   | Mining speed bonus    | `+attack%` added to speed |
| **Defense**  | Luck bonus            | `+defense%` added to luck |
| **Speed**    | Both speed *and* luck | `+speed%` added to both   |

The combined bonuses are calculated as:

**Fighter bonuses per stat point:**

| Stat       | Bonus per point | Applies to |
| ---------- | --------------- | ---------- |
| ⚔ Attack   | **0.03%**       | Speed      |
| 🛡 Defense | **0.17%**       | Luck       |
| ⚡ Speed    | **0.05%**       | Both       |

For example, a fighter with 50 Attack and 30 Speed gives **+2.9% speed** and **+1.5% luck** to your tool.

**How to assign a fighter:**

{% stepper %}
{% step %}

### Select a plot

Select a plot and open the **Start Expedition** panel.
{% endstep %}

{% step %}

### Open the Fighter Slot

Below the tool selector, you'll see the **Fighter Slot** showing *"Assign a fighter (optional)"*.
{% endstep %}

{% step %}

### Open Fighter Select

Click the slot to open the **Fighter Select** modal, which shows all your available fighters in a paginated grid.
{% endstep %}

{% step %}

### Select a fighter

Click on a fighter card to select it. The slot updates immediately, showing the fighter's name, stats (Attack, Defense, Speed), and the calculated **+X% speed** and **+X% luck** bonuses.
{% endstep %}
{% endstepper %}

**Important details:**

* A fighter can only be assigned to **one expedition at a time**. If a fighter is already in use on another expedition, it shows an *"In use"* label and cannot be selected.
* Fighter stats are **snapshotted** at expedition start — upgrading your fighter mid-run has no effect on an active expedition.
* On the **Active Expeditions** tab, expeditions with a fighter assigned display a fighter info row showing `Fighter #ID — X.X X.X X.X`.
* Fighter bonuses stack with **all other multipliers**: biome affinity, plot variant, and adjacency bonuses.

**Tip:** Pair a high-Attack fighter with the **Ember** biome (which rewards high speed) for maximum token output. Pair a high-Defense fighter with **Crystal** (which rewards high luck) to maximize your NFT drop chances. Since Speed contributes to *both* bonuses, fighters with high Speed are universally valuable.

</details>

<details>

<summary>What are Managers and how do they work?</summary>

**Managers** are RisingStar "People" NFTs that you can equip to boost **all** your expeditions globally. Unlike fighters which are per-plot, a single manager benefits every expedition you run.

**Bonuses by rarity:**

| Rarity    | Mining Rate Bonus | Durability Bonus |
| --------- | ----------------- | ---------------- |
| Common    | +3%               | —                |
| Uncommon  | +5%               | —                |
| Rare      | +7%               | +5%              |
| Epic      | +10%              | +7%              |
| Legendary | +15%              | +10%             |

**Slots:**

* **Slot 1** — Free and unlocked for everyone.
* **Slots 2–5** — Locked, can be purchased with STARBITS.
* Each slot holds one manager at a time. Bonuses from all unlocked slots stack.

**Fatigue system:**

* Managers build **fatigue** while equipped (60 fatigue per hour, max 100).
* Unequipping a fatigued manager triggers a **cooldown** (1 minute per fatigue level).
* While on cooldown, the manager cannot be re-equipped.
* Use **Rest** to send an exhausted manager on a **3-hour rest** (sets fatigue to max, manager is locked for 3 hours).
* Use **Instant Rest** for **100,000 STARBITS** to skip the rest period immediately.

**Important details:**

* Managers cannot be equipped or unequipped while any expedition is active.
* A manager can only be equipped in **one slot at a time**.
* Manager bonuses are **global** — they apply to all expeditions simultaneously, not per-plot.
* Higher rarity = bigger bonuses, but the fatigue system applies equally regardless of rarity.
* Managers are fetched from the **Hive-Engine blockchain** in real-time. Make sure your Hive account is connected.

**Tip:** Even a Common manager (+3% mining rate) is free passive income across all your expeditions. Equip your best manager in Slot 1 and consider unlocking more slots for stacking bonuses!

</details>

## Expeditions & Land

<details>

<summary>How many expeditions can I run at once?</summary>

Your **base capacity** starts at **3 simultaneous expeditions**. You can **purchase extra slots** using LIMITLESS or STARBITS tokens to increase your capacity.

To buy extra slots, click the **Buy Slot** button on the Active Expeditions tab. The price increases with each additional slot purchased.

Running more expeditions simultaneously means more tokens and more NFT chances per hour!

</details>

<details>

<summary>How do I start and claim expeditions?</summary>

**Starting:**

{% stepper %}
{% step %}

### Select a plot

Navigate the **Expedition Grid** tab and click on an available plot tile.
{% endstep %}

{% step %}

### Review plot details

Review the plot details (biome, tier, duration, variant, expected rewards).
{% endstep %}

{% step %}

### Start the expedition

Click **Start Expedition** and pick a tool NFT to deploy.
{% endstep %}

{% step %}

### Confirm

Confirm — the expedition begins and appears in the **Active Expeditions** tab.
{% endstep %}
{% endstepper %}

**Claiming:**

{% stepper %}
{% step %}

### Open Active Expeditions

Switch to the **Active Expeditions** tab.
{% endstep %}

{% step %}

### Wait until ready

When an expedition's timer reaches zero, it becomes **Ready**.
{% endstep %}

{% step %}

### Claim rewards

Click **Claim** on the expedition card. Rewards are credited instantly.
{% endstep %}

{% step %}

### Check your Inventory

If an NFT drops, it's minted and sent to your **Inventory** page.
{% endstep %}
{% endstepper %}

**Tip:** Use the **Claim All** button when multiple expeditions are ready to save time!

</details>

<details>

<summary>What do the "per-minute" estimates mean?</summary>

While an expedition is active, you'll see **real-time estimates** of how many tokens you've earned so far and your current NFT probability. These are calculated using:

* Your tool's **snapshotted speed** (locked at expedition start)
* The **base token rates** for the plot's tier
* **Biome affinity** multipliers (Ember +20%, Void +30%)
* **Plot variant** multipliers (Rich/Unstable ×2)
* **Adjacency bonuses** from other expeditions in the same biome and zone

The estimates update every second so you can watch your earnings grow in real time.

</details>

<details>

<summary>What is the World Map?</summary>

The **World Map** tab shows all land chunks across the expedition world as a grid of tiles. Each tile represents a **5×5 plot chunk**.

Chunks are color-coded by ownership:

* **Green** — Your Land (chunks you own)
* **Blue** — Owned by other players
* **Grey** — Available for purchase

Click any chunk tile to **zoom in** and view its plots — including biome distribution, tier, and owner info. From the zoom view you can also start expeditions on available plots.

**Tip:** Use the **Refresh** button to reload the world map and see newly purchased or claimed chunks.

</details>

<details>

<summary>How do I buy land?</summary>

You can purchase entire **land chunks** (5×5 = 25 plots) in the **My Lands → Buy Land** tab. Each chunk costs a flat price paid in one of four currencies:

* **LIMITLESS** — Default pricing
* **STARBITS** — Alternative currency
* **HASHSCORE** — Alternative currency
* **SWAP.HIVE** — Alternative currency

Select your preferred currency from the dropdown and browse available chunks. Each chunk card shows:

* The chunk coordinates and a mini-map of plots colored by biome
* Number of plots and unique biomes
* Mining fee percentage (if previously owned)
* Purchase price in the selected currency

</details>

<details>

<summary>How does My Land Mining work?</summary>

**My Land Mining** lets you run expeditions on **your own plots** — just like the public Expedition Grid, but on land you own. You get the full reward with no mining fee deduction.

To start mining on your land:

{% stepper %}
{% step %}

### Open My Land Mining

Go to **My Lands → My Land Mining**.
{% endstep %}

{% step %}

### Select a chunk

You'll see a grid of all your owned chunks. Click a chunk to **zoom in**.
{% endstep %}

{% step %}

### Review plots

The zoomed view shows all plots in that chunk, color-coded by biome, with tier and variant indicators.
{% endstep %}

{% step %}

### Start an expedition

Click an **available** plot (not on cooldown, no active expedition) to start an expedition with your tool and fighter.
{% endstep %}
{% endstepper %}

Each plot has a **cooldown** after claiming — the cooldown duration matches the expedition duration (minimum 5 minutes). Plots on cooldown are marked visually and cannot be used until the timer expires.

The same rules apply as public expeditions: biome affinities, plot variants (Rich/Unstable), adjacency bonuses, fighter bonuses, and tool durability consumption all work identically.

**Tip:** Since you own the land, you keep **100% of rewards** — no mining fees paid to other landowners. This makes your own land the most profitable place to mine long-term!

</details>

<details>

<summary>How do Mining Fees and Land Management work?</summary>

If you own land chunks, you can earn passive income by setting a **mining fee** that other players pay when they run expeditions on your land.

Manage your chunks in **My Lands → Manage**:

* Each chunk shows its stats: plot count, average tier, owned since date, and pending fee earnings.
* Set a **mining fee percentage** (typically 1–50%) for each chunk using the input field.
* Click **Save** to update the fee. It takes effect immediately for new expeditions.

**How fee earnings work:**

* When another player runs an expedition on one of your plots, they pay the mining fee from their rewards.
* Accumulated fees appear as **pending claims** in your Manage tab.
* Fee earnings can be claimed periodically (check the Overview dashboard for claim counts).

The **Overview** dashboard shows you at a glance: chunks owned, total plots, average tier, pending fee claims, earliest land ownership date, highest tier, and biome distribution.

**Tip:** Higher-tier chunks with good biome diversity are the most valuable to other miners.

</details>

<details>

<summary>How can land owners earn LIMITLESSX tokens?</summary>

In future updates, land owners will be able to earn **LIMITLESSX** tokens. LIMITLESSX tokens have a maximum supply of **1 million** and will be used for future features such as governance, land upgrades, buildings and special defense.

</details>

### Still need help?

Can't find the answer you're looking for? Join our community or contact support.

[Join Discord](https://discord.gg/A2wMtC6shW)


---

# Agent Instructions
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Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

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